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Creation process

These are the flip books for both my medkit and my handgun and the animations can be seen within my level. The only problem I had with these was aligning them as they wasn't at 0 on the Y axis.

These are my sprite sheets and before I used them i applied 2d texture settings to them i then turned them into the sprite sheets that you are seeing.

This my tile-map that i made using the floor tiles that i created using piskel its relatively straight forward move towards the end of the level and defeat the enemies that i will be adding later in order to complete the level. I didnt really have any problems with this other then having to redesign the tile map a couple of times. 

These are the flip-books for my idle and moving animation these are both running at 8fps and they are assigned to the character movement so when the player is idle it does the idle movement and when they move it does the running animation.

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