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Overall reflection and final product 

During the production of my game for the natural history museum I have had some strong points and weak points this page is dedicated for looking at those, why my product fits within the brief and my final product.

A strength within the product would be the research as I looked at multiple different sources for each piece of information and then I referenced each. I also created a survey that ask a series of questions about things such as my initial ideas about what I should create and if what I did fit within the brief. I then analysed all of my results, did some reflection on each question and then reflection on the survey as a whole. Another strength is that after every part of production this allowed me to sum up everything I did, why I did it and what needed to be done next also allowing me to say if I was on target or not.

A weakness of my project was my overall time management as I didn't get to do things I wanted to do meaning for future reference I need to stick to a tighter work schedule so I can do more and produce a higher quality product. This included things like animation an actual working AI that I never got to use as well as the player getting attacked by dinos. However I was able to fall back on one of my contingences in which the player explores the 3 environments looking at then dinosaurs as well as getting the collectables in order to get some facts about the dinosaurs in that area. This also means that some of the models aren't as detailed as they could be.

I believe my project fits within the brief as it follows the exhibits they did on the dinosaurs with multiple dinosaurs placed within the map in all of the different areas. This also fits with the age range as they will be learning things about the dinosaurs that kids probably wouldn't know for example about how many teeth triceratops have they will also learn what the velociraptors name means swift robber in Latin. I feel like people within the age range of 16-25 would be more interested in the natural history museum after looking at this as they would want to learn more about dinosaurs as a whole. 

Overall through out the project I know i could have done more and made it a better project overall but the stuff I have done has produced at least something playable and along at least the lines of one of my contingencies to make at least an interactive environment. Which has all of the facts in
 

Final product

Below you will see a video of my game being played up to the part I got to as well as a downloadable version so you can play it for yourself if you wanted to download and give it a look yourself. 

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